11/27/2023 0 Comments Xnconvert mergeThe convert process will take a few minutes. Thin in XnConvert click on Convert button. This will add all of the images to the convert rules. Once you have Highlighted all of the folders in “NewTiles”, drag and drop these on the Input folder of XnConvert. Highlight all of the folders but Overlays – you will have to resize the files in Overlays one by one as they are at different sizes/scales. Look in the “NewTiles” folder on your desktop from (2) and you will see a list of folders. The above selection will take any files and resize them to be 600px by 600px. When output files already exist = Replace Width & Height = 600 pixels (as we want 6 squares at 100px per square).Į. This will keep the physical file size of the final map to a useable size for upload/downloading in game.Ĭ. Therefore each square on the tile sets represent 5ft we have a scale of 5ft = 200px.Ī scale of 200px=5ft would be usable, but I prefer to resize these to a scale of 100px=5ft or on a large map 50px=5ft. Therefore each square on each tile has an area of 1200/6 = 200px. The tile set you downloaded in (2) above is set where each tile is made up of 6 squares by 6 squares and has an image size of 1200 pixels (px) by 1200 pixels (px) per tile. This means each square = 5ft and will be 100 pixels by 100 pixels. The tiles you have downloaded should be converted to a standard size – I use several size, but for the purpose of this guide we will use 100px = 5ft (or 1 square).
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